=====================================================================
   Half-Life Map Spec Sheet
=====================================================================
------General Information--------------------------------------------

Title		: Concmap_mog
Filename	: concmap_mog.bsp
Author		: Ken H aka MadMogs
Author Email	: madmogsy@hotmail.com
Home page	: No presonal Homepage
Description	: Just your normal concmap get from start to finish :)


------Credits and Thanks---------------------------------------------

Thx goes to all map testers
=======================================================
Hellraiser - Bloodchild - =AF= - Quantum - Treehugger
 - BUMFLUFF - Xecuter - Max_Irish - Crusher_Ml
=======================================================

And thanks to Valve for Half-life, and, of course, the producers of
Worldcraft, for whom I owe this success!


------Play Information-----------------------------------------------

Deathmatch	: No, concmap Skillz
Single Player	: If you like :)


------Map Information------------------------------------------------

New Textures	: 1
New Sounds	: nope

------Construction---------------------------------------------------

Base		: No base, 
Editor(s) used	: Worldcraft 3.3
Compile Machine	: AMD 900Mhz, 768MB Ram
Compile time	: 33 minutes 3 seconds.
Design time	: About 2 Weeks Including Playtesting.

------Map Instructions-----------------------------------------------

Unzip the files in this archive into your C:\sierra\halflife\tfc\maps folder.
Place moggy.wad in your tfc dir

------Compile Log----------------------------------------------------

hlcsg v2.5.3 rel (May  2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
-----  BEGIN  hlcsg -----
Command line: hlcsg.exe "E:\My Maps\concmap_mog"

-= Current hlcsg Settings =-
Name                 |  Setting  |  Default
---------------------|-----------|-------------------------
threads               [       1 ] [  Varies ]
verbose               [     off ] [     off ]
log                   [      on ] [      on ]
developer             [       0 ] [       0 ]
chart                 [     off ] [     off ]
estimate              [     off ] [     off ]
max texture memory    [ 4194304 ] [ 4194304 ]
priority              [  Normal ] [  Normal ]

noclip                [     off ] [     off ]
onlyents              [     off ] [     off ]
wadtextures           [      on ] [      on ]
skyclip               [      on ] [      on ]
hullfile              [    None ] [    None ]
min surface area      [   0.500 ] [   0.500 ]
brush union threshold [   0.000 ] [   0.000 ]

Wadinclude list :
[zhlt.wad]


entering E:\My Maps\concmap_mog.map
CreateBrush:
 (2.40 seconds)
SetModelCenters:
 (0.03 seconds)
CSGBrush:
 (0.82 seconds)
Using WAD File: \sierra\half-life\tfc\tfc.wad
Using WAD File: \sierra\half-life\tfc\tfc2.wad
Using WAD File: \sierra\half-life\valve\halflife.wad
Using WAD File: \sierra\half-life\valve\liquids.wad
Using WAD File: \sierra\half-life\tfc\moggy.wad
Texture usage is at 0.31 mb (of 4.00 mb MAX)
3.78 seconds elapsed

-----   END   hlcsg -----



hlbsp v2.5.3 rel (May  2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
-----  BEGIN  hlbsp -----
Command line: hlbsp.exe "E:\My Maps\concmap_mog"

-= Current hlbsp Settings =-
Name               |  Setting  |  Default
-------------------|-----------|-------------------------
threads             [       1 ] [  Varies ]
verbose             [     off ] [     off ]
log                 [      on ] [      on ]
developer           [       0 ] [       0 ]
chart               [     off ] [     off ]
estimate            [     off ] [     off ]
max texture memory  [ 4194304 ] [ 4194304 ]
priority            [  Normal ] [  Normal ]

noclip              [     off ] [     off ]
nofill              [     off ] [     off ]
notjunc             [     off ] [     off ]
subdivide size      [     240 ] [     240 ] (Min 64) (Max 240)
max node size       [    1024 ] [    1024 ] (Min 64) (Max 4096)


BSP generation successful, writing portal file 'E:\My Maps\concmap_mog.prt'
3.27 seconds elapsed

-----   END   hlbsp -----



hlvis v2.5.3 rel (May  2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
-----  BEGIN  hlvis -----
Command line: hlvis.exe "E:\My Maps\concmap_mog"

-= Current hlvis Settings =-
Name               |  Setting  |  Default
-------------------|-----------|-------------------------
threads             [       1 ] [  Varies ]
verbose             [     off ] [     off ]
log                 [      on ] [      on ]
developer           [       0 ] [       0 ]
chart               [     off ] [     off ]
estimate            [     off ] [     off ]
max texture memory  [ 4194304 ] [ 4194304 ]
priority            [  Normal ] [  Normal ]

fast vis            [     off ] [     off ]
full vis            [     off ] [     off ]


 321 portalleafs
 768 numportals
BasePortalVis:
 (0.99 seconds)
LeafThread:
 (0.87 seconds)
average leafs visible: 28
g_visdatasize:4288  compressed from 13161
1.95 seconds elapsed

-----   END   hlvis -----



hlrad v2.5.3 rel (May  2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
-----  BEGIN  hlrad -----
Command line: hlrad.exe "E:\My Maps\concmap_mog"

-= Current hlrad Settings =-
Name                | Setting             | Default
--------------------|---------------------|-------------------------
threads              [                 1 ] [            Varies ]
verbose              [               off ] [               off ]
log                  [                on ] [                on ]
developer            [                 0 ] [                 0 ]
chart                [               off ] [               off ]
estimate             [               off ] [               off ]
max texture memory   [           4194304 ] [           4194304 ]
priority             [            Normal ] [            Normal ]

vismatrix algorithm  [          Original ] [          Original ]
oversampling (-extra)[               off ] [               off ]
bounces              [                 1 ] [                 1 ]
ambient light        [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light        [           256.000 ] [           256.000 ]
circus mode          [               off ] [               off ]

smoothing threshold  [            50.000 ] [            50.000 ]
direct threshold     [            25.000 ] [            25.000 ]
direct light scale   [             2.000 ] [             2.000 ]
coring threshold     [             1.000 ] [             1.000 ]
patch interpolation  [                on ] [                on ]

texscale             [                on ] [                on ]
patch subdividing    [                on ] [                on ]
chop value           [            64.000 ] [            64.000 ]
texchop value        [            32.000 ] [            32.000 ]

global fade          [             1.000 ] [             1.000 ]
global falloff       [                 2 ] [                 2 ]
global light scale   [             1.000 ] [             1.000 ]
global gamma amount  [             0.500 ] [             0.500 ]
global sky diffusion [             1.000 ] [             1.000 ]

opaque entities      [                on ] [                on ]
sky lighting fix     [                on ] [                on ]
incremental          [               off ] [               off ]
dump                 [               off ] [               off ]


[Reading texlights from 'C:\Program Files\ZHLT\lights.rad']
[48 texlights parsed from 'C:\Program Files\ZHLT\lights.rad']

5650 faces
Create Patches : 63806 base patches
0 opaque faces
1698922 square feet [244644848.00 square inches]
642 direct lights

BuildFacelights:
 (492.37 seconds)
visibility matrix   : 242.7 megs
BuildVisLeafs:
 (542.19 seconds)
MakeScales:
 (788.52 seconds)
SwapTransfers:
 (194.76 seconds)
Transfer Lists : 137953326 transfers
       Indices : 16350344 bytes
          Data : 551813304 bytes
GatherLight:
 (13.72 seconds)
FinalLightFace:
 (40.21 seconds)
2081.03 seconds elapsed [34m 41s]

-----   END   hlrad -----


------Copyright-Permissions------------------------------------------

This template is available at The Radium Half-Life Map Center...
http://www.planethalflife.com/radium

Concmap_mog is
Copyright 1999, 2000 Ken H aka MadMogs
All Rights Reserved.

Authors MAY NOT use this level as a base to build additional levels,
unless you get permission from the author (madmogsy@hotmail.com). 

You MUST NOT distribute this level UNLESS you INCLUDE All FILES WITH
NO MODIFICATIONS!!!. If you don't co-operate, then DON'T DISTRIBUTE
IT IN ANY FORM!!.

This BSP may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this BSP on any CD or distribute it in
any way without my permission.

